To create an animation DMX with default pose, you can add your character to your scene in Source Filmmaker and export DMX for corresponding animation node: Since it has a skeleton, it should be enough for motion transfer. You can import an animation DMX (in default pose) into iPi Mocap Studio.There are currently 3 ways of doing this: Copied/pasted here:įirst, you need to import your character (or its skeleton) into iPi Mocap Studio, for motion transfer. On the page there is a section for Valve Source Filmmaker which is how to import DMX from iPi to SFM. This page has all the information needed to set up with 2 Kinects which is what I used. contains all the different configuration option links. The iPi Studio is not free but has a 30 day trial for the Basic version (up to 2 depth sensors/4 PS3 Eyes) The iPi Recorder is free and can be installed on multiple machines.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |